AI Insights · Timothy · April 2025
Top Tycoon Games on iOS in Australia: Q1 2025 Performance
Explore the performance trends of the top 5 tycoon games on iOS in Australia during the first quarter of 2025, including revenue, downloads, and active users.
In the first quarter of 2025, the top tycoon games on iOS in Australia showed diverse performance trends in terms of revenue, downloads, and active users. Here's a closer look at how each game fared.
Township from Playrix saw fluctuating weekly revenue, starting at approximately $196K and dipping to a low of $157K before climbing back to around $185K by the end of March. Downloads decreased steadily from 31.5K to 12.7K, while active users remained relatively stable around 128K, with minor fluctuations throughout the quarter.
Hay Day, published by Supercell, experienced a varied revenue pattern, peaking at about $79K in the final week of March. Downloads were consistent, hovering around 3K weekly, while active users decreased from 19K to 13K over the quarter.
Build Master: Bridge Race by FUNLINKING PTE.LTD. showed a notable revenue increase, peaking at $28K in early March. Downloads varied, with a high of 3.1K in March, and active users reached a peak of 8.3K before declining to 5.1K by the end of the quarter.
My Cruise, from EYEWIND LIMITED, maintained modest revenue, with a peak of $2K in late January. Downloads started at 2.2K, gradually declining to 1.1K, while active users decreased slightly from 16.4K to 14.2K.
Finally, Family Island — Farming game by Melsoft saw a steady revenue increase, reaching up to $33K by March. Downloads rose to 2.1K in early March, and active users increased from 3.6K to 4.3K, indicating a growing engagement.
These insights from Sensor Tower highlight the varied performance of tycoon games, reflecting different strategies and user engagement levels. For more detailed analyses, visit Sensor Tower's platform.